Game Day & Time:

2014 San Diego CAPSES Sports League

SOFTBALL RULES ~ OFFICIAL Version ~ Updated: 4/7/2014

The Purpose of these rules is to clarify, supplement, and in a few cases, supercede (usually for safety reasons) Standard ASA Softball Rules


Commitment Statement

The San Diego CAPSES Sports League is committed to developing athletic skills and sportsmanship while providing an opportunity for students with special needs to play competitive sports. The goal of this league is for every game to be a positive experience for all players on both teams, regardless of which team is victorious in the game. As the schools involved in this league serve a wide range of individuals with special needs, coaches on both competing teams, actively work to balance the competition in the interest of keeping the game competitive. All participants, coaches and players alike, promise to play fair, treat others with respect and to always do their best.


UNIQUE RULES (that may not be typically used in other leagues):

A. Bases ~ The Bases must be 60 Feet apart and be Anchored to the Ground. ~ See Rule 2 for specifics and exceptions.


B. Pitching Rubber ~ The Pitching Rubber MUST be 40 Feet from Home Plate and Pitchers MUST pitch from this rubber. The Pitching rubber MUST be anchored into the ground ~ See Rule 3 for specifics


C. Pitchers & Catcher’s Equipment: Pitchers & Catchers MUST wear a Face Guard. ~ See Rule 8 for specifics.


D. Minimum of 9 Student Players ~ See Rule 11 for specifics


E. “Continuous Batting” Order (aka, All players participating bat in order) ~ See Rule 13 for specifics


F. Pitching Format ~ Students Pitch in most situations, but a Coach will come on to pitch when the Bases are Loaded and Ball 4 has been called. ~ See Rules 16 & 23 for specifics


G. Strike-Zone Mat ~ See Rules 19 & 52 for specifics.


H. Game Length ~ 1 Hour Time Limit. ~ See Rules 24 & 25 for specifics


I. 5-Runs per Inning Limit ~ See Rule 26 for specifics


J. "Open Inning" after 45 mins. ~ See Rule 27 for specifics


K. Separate Home Plate Mat & Commit Line ~ See Rules 36 & 37 for specifics.


L. Computing The Standings ~ Standing are computed by the most Wins ~ See Rule 48 for specifics




Game Time:

  • 11:00 AM on scheduled days ~ unless rescheduled by mutual agreement.
  • **Changing the date or time of the game is OK only if BOTH Schools agree. The “Home” team must notify “Bruce” (the Officiating Chief) and the League Commissioner (Bob Meehan) as soon as possible.


Home Team Responsibilities:


§  Arrange (and if needed pay) for Softball Field to play on

  • Call or email the other school that Wednesday or Thursday to confirm the game time & location
  • If necessary, call Bruce (the League’s Officiating Chief) an League Commissioner, in the event of a cancellation or need to reschedule a game.
  • Help keep the “Unofficial” score of the game ~ and Reconcile the Score with the "Away" Team after each half-inning.
  • After the game, call or email the League Commissioner with the results of the game: Bob Meehan: School #: 619-243-1325 Ext. 1703 ~ Cell #: 619-415-7785 ~ Email:

Field Equipment

  • Arrange for Anchored Bases (see Rule #2 for exceptions).
  • Make sure there is an anchored Pitching Rubber 40 feet from front of rubber to back of home plate.
  • Supply the Strike-Zone Mat (see Rule #52 for specifications).
  • Supply the Separate Home Plate Mat (see Rule #36 for specifics).
  • Mark the Home Plate “Commit Line: with a cone or chalk mark (see Rule #37 for specifics).
  • Supply the game Softball (see Rule #4 for specifics).


Away Team Responsibilities:

  • Keep the “Official” Score of the game and Reconcile the Score with the "Home" Team after each half-inning.
  • Relay score information to the Umpire after each half-inning.
  • If necessary, call Bruce (the League’s Officiating Chief) and League Commissioner, in the event of a Cancellation or need to Reschedule a game.


Umpiring Fees

  • There shall be one paid Umpire for each Softball Game.
  • Each school will pay the Umpire $20 (in cash).


Canceling or Rescheduling A Game Procedure:

  • Due to Poor Weather: The “Home” Team MUST contact “Bruce” (the Officiating Crew Chief) by 9 AM of the day of the game.
  • Non-Weather Related Reasons: The school that is canceling MUST contact “Bruce” (the Officiating Chief) and the League Commissioner -- Bob Meehan, by 4 PM the day before the scheduled game.
  • If a game is cancelled after the time deadlines, BOTH schools must still pay the Umpire. $20.
  • Officiating Crew Chief: “Bruce” ~ Cell#: 619-977-7256 ~ email:
  • League Commissioner: Bob Meehan ~ Cell # 619-415-7785 ~ email:



1A. Fields with Fences;

  • OK for field dimensions to vary from field to field.
  • Standard “Home Run” & “Ground Rule Double” rules apply ~ Called by the Umpire.


1B. Fields Without Fences:

  • NO Cones
  • A balls hit into fair territory will be in play. Base runner may advance an unlimited number of bases.
  • Exceptions: If a hit ball goes into an unplayable area (e.g., a parking lot, bushes) a “Ground Rule Double” may be called.


** The Umpire and Coaches will determine specific field ground rules when they meet before a game.


2. Bases **MANDATORY**

  • ALL bases MUST be 60 feet apart from each other
  • ALL Bases MUST be Anchored to the Ground **Exceptions: If a school can be 100% certain that there are no spikes pegs hidden in the ground, then Throw Down Bases are still to OK to use (e.g., Springall).
  • The Home Team MUST equip 1st Base with a “Safety Base” or have some type of Throw Down Base or Chalk Mark just to the right of the 1st Base Bag to be used as an “Alternate 1st Base”. ALL Base Runners must touch this “Alternate 1st Base” or the Umpire may call them out.

3. The Pitching Rubber

§  Must be a minimum of 40 feet from home plate (front of rubber to back of plate).

§  The Pitcher MUST pitch from that 40-foot rubber **NO exceptions for safety reasons.

§  The Pitching Rubber MUST be anchored to the ground. _____________________________________________________________________


4. Games Softballs:

  • Yellow colored (preferred) 12-inch Softball with a Core of .40 to .44 and Compression of 300 to 375 lbs. The home team will supply the game Softball (and have at least one extra game ball available). Both teams will hit with the same ball.


5. Bats:

  • Aluminum “Softball” Bats only. NO Baseball bats. The Bat must have an “ASA Certified” logo printed on the actual bat. Bats made out of other material (e.g., titanium) are not allowed. The Umpire will inspect ALL Bats before each game.
  • NOTE: Certain Bats that may have an “ASA Certified” logo on it, but still may be considered illegal to use. Check the ASA Web to see if a Bat is currently legal.
  • It will be the Umpire’s discretion if a Bat is OK to be used in a game.
  • ***NEW for 2014: NO Short Barrel Bats


6. Footwear:

  • Rubber Cleats or standard athletic shoes only. NO metal cleats.


7. Batting Helmets:

  • ALL Batters and Base Runners must wear a Batting Helmet at ALL times. Each team will need to bring at least 4 batting helmets to each game.
  • NOTE: If a student is a Base Coach, they also must wear a Batting Helmet.


8. Pitchers & Catcher’s Equipment: **MANDATORY**

  • The Pitcher MUST wear a Helmet with a Face Guard or a Defensive Safety Mask at ALL times.
  • The Catcher MUST wear a Catcher’s helmet with a Mask. **Due to the slow pitch format and the fact that the Catcher is standing well back from home plate, chest protectors and leg guards are no longer required to wear. However, schools still may choose to have their Catcher wear such gear, but can not delay the start of an inning.


9. Baseball Gloves:

  • ALL Fielders must wear a baseball/softball Glove at ALL times.


10. Groin Cups:

  • It is recommended, not mandatory, that ALL players wear a protective groin cup.



11. Minimum of 9 Student Players – No limit on Maximum

§  If a team is unable to field a minimum of 9 student players, the game is considered an automatic Forfeit/Loss for that Team.

§  However, in the spirit of good sportsmanship, it encouraged that the other team "Loan" some players so the game can still be played. The game is then considered a "Friendly" competition, but is still considered a Forfeit.


Note: Even in the event of a forfeit, both schools school are still expected to pay the $20 Umpire fee, if “Bruce” was not notified by 4 pm of the previous day.


12. Batting Order:

§  Each team must provide a written batting order to the other team and the Umpire, listing all participating players.


13. “Continuous Batting” Order (aka, ALL Players Bat):

§  ALL Players in uniform MUST bat in order. No pinch-hitting or substitution is allowed.

§  ** Batting out of order will result in an automatic out.


14. 10 Field Players:

§  The team in the field can have 9 position players + 1 Rover.

§  ALL 10 of these players MUST be in the batting order, along with bench players.

§  NOTE: OK for a team to have just 9 players in the field if they only have 9 student players available.


15A. ALL Players Are Encouraged To Play In The Field:

§  Coaches are encouraged, but NOT required, to play ALL of their players in the field for at least 1 inning.


15B. Courtesy Runner:

§  Before the start of a Game, a Team may designated to the Umpire a certain Player to receive a “Courtesy Runner”

§  This Player must still run to 1st Base on their own when batting.

§  This “Courtesy Runner” will always be the last player in the lineup who made an out.



Our league will have competitive Student pitching. The team’s Coach will ONLY come on to pitch to their players when the bases are loaded and Ball-4 has been thrown. When this occurs, the Coach can throw 1 to 3 pitches (remainder of strike count), with a 6 to 10 foot arc to their batters. **See the specific rules below**


16. Students Pitch

§  Students will pitch against the other team.

§  If a school is unable to field a Student Pitcher, a staff may come on to pitch, but the game is officially considered a forfeit/loss by that school.


17. Start 0 – 0 Count

§  Each Batter starts with 0 – 0 Court


18. Slow-Pitch-Arc Format:

§  Pitchers must throw underhand lob pitches with a minimum arc of 6 feet and a maximum arc of 10 feet.


19. Strike-Zone Mat:

§  A Strike will be called if the softball hits any part of the Strike-Zone Mat or Home Plate and the softball is pitched within the 6 to 10 foot arc.

§  The Umpire will call pitched balls NOT within the 6 to 10 arc a “Ball”.

§  SEE last page (rule 52) for Strike-Zone Mat Dimensions.


20. Pitching Rubber:

§  Pitchers must begin their motion with one foot on the pitching rubber.

§  If a pitcher’s foot is not on the rubber, the Home Plate Umpire shall call a “Ball”.

§  NO Balks are called.


21. Ball & Strikes:

§  3 Strikes = an Out

§  4 Balls = Coach pitches from current strike count

§  Fouls counts as a Strike. ***NEW FOR 2013** However, a batter is allowed an unlimited number of fouls when hitting (this means a batter can NOT strike out on a foul).

22. Hit by a Pitch = a “Ball

§  NO Base is awarded.


23. Coach Pitching:

§  When the bases are loaded and Ball-4 has been thrown, a Coach from the team that is at bat will come on to pitch to their Batter.

§  The Coach gets between 1 to 3 pitches. This number of pitches by the Coach will be determined by the current strike count.

§  A Coach’s pitch must have a 6 to 10 Feet Arc to be considered a legal pitch. NO redo’s on poor Coach Pitches.

§  The Student Pitcher will stand near the mound as a defensive fielder.

§  The Coach Pitcher cannot make any defensive plays and will make every effort to not interfere.

§  NOTE: If a hit Softball inadvertently makes contact with the Coach Pitcher, the play is called “Dead – Coach Interference” by the Umpire and the play is done over again (i.e., base runners go back to their previous base and that Pitch DOES not count).




24. Game Length:

  • 1-Hour or 6 innings ~ which ever comes first. If the 1-Hour time limit comes into play, the current inning will be completed (the home team must get their last at bat at if they are behind).


25. Always Start A New Inning if before the 1-Hour Time Limit:

  • If the game is nearing the 1-Hour Time Limit (e.g., 2 minutes), a new inning shall still be started and completed.


26. 5-Runs per Inning Limit:

  • If a team scores 5 Runs in an inning, that half inning is declared over and the other team gets to bat.


27. Open Inning:

  • After the 45 minutes into the game and the score lead of the game is 9 runs or less, the start of a new inning is automatically declared an “Open Inning” ~ there is NO run limit ~ and no additional innings shall be played (unless the game is tied at the end of the open inning).

28. Extra Innings:

  • If a game is tied after 6 completed innings and the 1-Hour time limit has not yet expired, the game will go into extra innings.


29. Tie Score:

  • A regular season game can end in a Tie Score if the game is still tied after the 1-hour time limit.
  • There is NO “Drop Dead rule”.
  • Note: See Rule #54 Standings of how tie games are calculated into the standings.



30A. NO Bunting, Fake Bunts or Slap Bunts:

§  A Bunt is defined by not taking a full swing at the ball. Any form of Bunting will result in an automatic out being called.

30B. Foul Tip Rule:

§  If a Batter Foul Tips a pitch and it goes in straight line back into the Catcher’s mitt, only strike will be called.

§  If a Batter Foul Tips a pitch and it has slight arc and then it is caught by the Catcher, the Batter is “Out.” **The Arc is not required to be over the Catcher’s head.




31. Home Run:

§  If a Field has a Fence, a hit Softball that clears the fence on the fly will be declared a Home Run.

§  For fields without fences, there is no automatic home run. Base runners may advance an unlimited number of bases.


32. Ground-Rule Double:

§  For fields with a Fence, a hit Softball that bounces over the fence, will be declared a “Ground-Rule Double” by the Umpire ~ All Base Runners will advance 2 bases.

§  For fields without a Fence, there is NO “ground-rule double” rule. Base runners may advance an unlimited number of bases.




33. 1st Base:

§  NO Sliding at First Base

§  The Base Runner MUST touch the “Safety Base”. Otherwise the Umpire may call the Base Runner out for interference.


34. NO Leading or Stealing Bases:

§  A Base Runner CANNOT leave the base until the batter makes contact with the ball.

§  Leaving too early will result in the runner being called out. Defensive team may need to tag the runner for the call to be made.


35. Sliding 2nd & 3rd Base Only:

§  Sliding is only legal at 2nd and 3rd Base and only on fields that have Anchored Bases.

§  If a field does not have anchored bases, then NO sliding is allowed.


36. NO Sliding at Home Plate:

§  A Separate Home Plate Mat will be placed to the 3rd base side of Home Plate.

§  ALL Base Runners will touch this mat instead of Home Plate.

§  This will reduce the danger of a collision between the Catcher and Base Runner.

§  If the Catcher steps on Home Plate before the Base Runner touches the separate mat, regardless if there is a force out or not, the Base Runner will be called out.

§  **The Home Team must supply this Mat.


37. Home Plate Commit Line:

  • A Cone or a perpendicular Chalk Line will be placed halfway between 3rd base and home plate as the “Commit Line.”
  • Once a base runner crosses the Commit Line, they must advance towards home plate AND the Catcher can no longer tag the Base Runner and must step on home plate.
  • **The Home Team must supply this Cone or Chalk Line.


38. Base Runner Interference:

  • If a Base Runner touches the softball that has been hit off the bat while running the bases, that Base Runner is automatically called out for “Interference.”
  • In a fielder’s attempt to make a double-play if the Base Runner does not attempt to get out of the way of the throw, two outs may be called for “Interference.”


39. No Obstructing the Base Runner by a Fielder:

  • A Fielder must stand clear of the base path, if they are not in the process of fielding the ball.
  • If a Fielder interferes with a Base Runner's progress, “Obstruction” may be called and the Base Runner will be instructed by the Umpire to advance to the next base.


40. Tagging-Up:

  • Base Runners may Tag-Up on a pop-up (fair or foul) and attempt to advance to the next base only after the ball has been caught.


41. Infield Fly Rule: - As stated directly from Official ASA Rules

  • With less than 2 outs, with Base Runners on 1st and 2nd OR the Bases are Loaded, when a fair fly ball is hit to the infield area, the Umpire may call “Infield-Fly”.
  • When “Infield-Fly” is called, the Batter is automatically out and should stop running.
  • Other Base Runners may advance at their own risk only when the ball has been caught or touches the ground.
  • If the Home Plate Umpire does NOT call “Infield-Fly”, then this rule does not apply.



42. Overthrows into Foul Territory:

  • If an overthrow results in the ball going into foul territory, the Umpire will call “Dead Ball”.
  • All Base runners will be allowed to advance one extra base.


43. Overthrows into Fair Territory:

  • If an overthrow stays in Fair Territory, all base runners can advance an unlimited number of bases.




**When is comes to the safety and sportsmanlike behavior of a player or coach and when trying to determine if a they should continue to participate in a game, it is MUCH more desirable and appropriate for their own school personnel to be the first ones to manage problems in these areas. When evaluating if a player should continue to participate in the current game or in future games, School Staff should consider the severity of the incident(s), what is the likelihood of student escalating to a higher unsafe level, has this occurred in previous games, and the overall safety of everyone in the league. When in doubt, error on the side of caution and REMOVE that student from the game.



44. No Throwing Bats:

  • If a Batter throws the Bat (even unintentionally), that Batter is automatically called out. The Umpire will call “Dead Ball” and all other base runners must return to their previous base.
  • For safety reasons and the need for further instruction, this player will be prohibited from batting for the remainder of the game, but will still be eligible to play in the field. No penalty when their spot comes up again in the line-up, it will just be passed over.


45. Game Sportsmanship:

  • At the end of each game, it is expected that ALL players and Coaches will shake the hands of the other team.
  • Each team will nominate a Game MVP from the other team.


46. Unacceptable Behaviors by a Player or Coach ~ that will result in Ejection from a game:

·  Arguing with the Umpire.

·  Publicly complaining about the officiating in a voice level that can be heard by others.

·  Throwing/kicking bats, balls, or helmets (or any other object) in anger.

·  Taunting.

·  Name Calling.

·  Teasing or making fun of a player (from either team).

·  Criticizing the other team or excessive criticism if their own team members.

·  Excessive use of foul language.

·  Making threats (including posturing, gesturing with a fist…).

·  Flashing Gang Signs.

·  Verbal or Assaultive Behavior after a game: Potential suspension from the next game played. This will be decided on a case-by-case basis after review by the League Commissioner. Rule 22B. No appeal of suspensions- see the last paragraph of the rules,



47A. Ejection:

§ If a Player or Coach is ejected from a game, that person MUST entirely leave the playing and viewing area of the game.

§ If a Player or Coach is ejected from a game, the League Commissioner will need to be notified.

§ Like it says above, it is much more desirable for a School to manage behavioral issue for their own Students and Staff. In very rare circumstances, the League Commission, with consultation with CAPSES School Directors, may get involved to evaluate if a full or partial suspension for the next game scheduled is warranted.

§ If a full or partial game suspensions are not honored and that Player or Coach is determined to have participated in a game while under Suspension, that Team is no longer eligible for the post-season.

§ Repeated violations will put the Team's participation in the League in jeopardy and will be addressed at

the next San Diego CAPSES Director's meeting..



48. Computing The Standings:

  • Most Wins
  • NOTE: If game was canceled due to weather reasons and could not be rescheduled, that game will NOT be factored into the standings.



49. Playoff Format for 2014:

§  National Conference: The 1st and 2nd place Teams will play each other in the championship game.

§  American Conference: The top 4 teams will play in a semi-final and championship game format.


§  Standings and Playoff seedings are determined by the teams with the Most Wins.


§  If two or more teams are tied in the win column, then Head-To-Head Results will used as tie-breaker.


§  If Head-To-Heads results cannot be used as a tie-breaker (e.g., there is a 3 or 4 way tie in head-to-head results), then a special play in games will be needed:


·      A 2 or 4 teams tie – two full regulation 6-Inning games will be played; with the winners advancing to the playoffs or championship game

·      A 3 team tie – play two 1-Inning Playoff Games using the California Tie Breaker System. (1. the bye team is chosen by picking from a hat 2. The winner of the first game plays the Bye team in the second game. The winner of the second game advances in the playoffs for championship game.


*In tie standings and it is just matter of a playoff seed order, then a coin flip will be used to figure out the Seed order.


§  SPECIAL FACTOR: Since the number of regularly scheduled games could vary from school to school (e.g., some schools having bye weeks, weather cancelled a game), when a playoff spot is at stake and it was deemed that a particular school had an advantage or disadvantage with playing an extra game or one less game on their schedule in comparison to another school, a play-in game may be needed to be played.


§  FYI: Runs Scored For and Against have absolutely NO bearing on the standings


§  The America Conference Semi Final Playoff game will be played at the Higher Seed’s Home Field. The American & National Conference Games will be played at neutral site to be announced.


§  The $20 Umpire fee for each team still applies for all playoff games.


50. Playoff Game Length and Inning Specifics ~ Different from the Regular Season Rules:

a)     Game Length 1-Hour & 30 mins. or 6 innings (which ever comes first). If the 1-Hour & 30 Mins. time limit comes into play, the current inning will be completed (the home team must get their last at bat at if they are losing).


b)    Even if there is just a few minutes before the 1-Hour & 30 mins. time limit (e.g., just 2-minutes), a new inning MUST be started and completed.


c)     There is NO Drop-Dead rule


d)    Inning Run Limit: If a team scores 5 Runs in an inning, that half inning is declared over and the other team gets to bat.


e)     Opening Inning At the 1-Hour & 15-Minute mark of the game or at the start of the 6th inning is automatically declared an “Open Inning” ~ there is NO run limit ~ if time permits, additional inning can be played ~ with those inning also being "Open Innings".


f)     Extra Innings: If a game is tied after 6 completed innings, the game will go into extra innings.


g)    NO Tie Score: A Playoff game must end with a winner ~ Play Extra Innings


h)    Extra Innings ~ International Tiebreaker Rule: A Base Runner Starts on 2nd Base. This Base Runner is the last Batter from the previous inning.


i)      Continuous Batting” Order (aka, ALL Players Bat):

§  ALL Players in uniform MUST bat in order. No pinch-hitting or substitution is allowed.

§  ** Batting out of order will result in an automatic out.


51. Umpiring

I. Rules Are Written To Be Followed


II. The Umpires- things to keep in mind:

·  Like our players, Umpires are human too and may make mistakes from time to time.

·  Even though we pay our Umpires, they have volunteered to work our league games instead of officiating someplace else for more money. For this reason it is necessary to pay the Referee Fee when a game was cancelled after notification deadline.

·  Everyone needs to accept that there will always be a human aspect to the games on the part of Players, Coaches and Umpires.

III. No Arguing a Umpire’s Judgment Calls:

Umpire Judgment calls, such as Ball or Strike, Fair or Foul, Safe or Out… are considered Judgment Calls and CANNOT be Argued or Challenged by Players and/or Coaches. Doing so may result in that Player or Coach being ejected from the game.

Umpire judgment calls CANNOT be argued or challenged (it bears repeating).


IV. Rules Clarification Conference Procedure for Softball:

If Coach feels the Umpire is incorrect or not following a “Procedural” aspect of the rules, they can call a time-out* and request a “Rules Clarification Conference” with the Umpire.


NOTE: All Coaches are prohibited from talking to their players during this “Rules Clarification


The Coach must refer directly to this set of written rules. Procedural Topics for a “Rule Clarification

Conference” MUST be from the list below:

§ Team Roster Size & Following the Batting Order


§ The Legality of a Softball Bat or Ball being used.


§ The Placement of the Bases and Pitching Rubber


§ Implementing the “Coach Pitch: Rule.


§ Implementing the Open Inning and 1-Hour Game Limit Rule.



§ Extra Inning & International Tie-Beaker Procedure (Playoffs Only).


§ An Umpire making a ruling about something that is not stated in the Rules.

V. Hierarchy to Settle Disputes:


During The Regular Season (or playoffs when the League Commissioner is not present or is not neutral:

The two Head Coaches from each team can consult with the Head Referee/Umpire about the enforcement of procedural aspects of the rules (i.e., must be about a topic from the designated list). This consultation will be based on the interpretation of the written rules. Hopefully, after this consultation, everyone will come away agreeing. However, if needed, the Head Umpire/Referee and the two Head Coaches will vote about what should be decided. The majority vote wins. Then ALL Referees/Umpires and Coaches will abide by what was decided in that vote.


During the Playoffs:

If the League Commissioner is present at a game and can be considered neutral (i.e., his/her school is NOT playing in the game), this Commissioner can consult with the Referees/Umpires about the enforcement of Procedural Aspects of the Rules (i.e., must be about a topic from the designated list). This consultation will be based on the interpretation of the written rules. Hopefully, after this consultation, everyone will come away agreeing. However, if needed, the League Commissioner will make a final decision about the dispute. The Referees/Umpires and Coaches will abide by the League Commissioner's decision.


All Umpire’s and/or League Commissioner’s decisions are final as soon as a game resumes.


It is the responsibility of the League Commissioner to act in the interests of the CAPSES Sports League as a whole to ensure that games are played with sportsmanship and within the rules, including rules of conduct.

League Commissioner decisions, in consultations with the CAPSES League Directors, regarding rule violations and consequences are final.

The directors of the local CAPSES member schools constitute a Board of Directors for the CAPSES Sports League. This Board of Directors reserves the right to determine which schools/teams shall be members of the Sports League and provides oversight and direction to the League Commissioner. Due to the infrequent nature of the CAPSES meetings, there is no appeal to the Board of disciplinary or other decisions made by the League Commissioner.


52. Strike-Zone Mat

  • The "Home" Team will need to supply a Strike-Zone Mat.


  • The Strike-Zone Mat can be purchased at a local Sporting Goods Store or made out of some type of durable material (e.g., plywood, carpet).


  • **Such a Strike-Zone Mat can be purchased at Sports Chalet in Mission Valley or Sportland Team Sports in El Cajon for $10.


  • Reversing a throw down home plate mat for use as a Strike-Zone Mat is NOT recommended.


  • The Strike-Zone Mat must be the dimensions as indicted below:




16.5 Inches